While still flying high off the release of her recent album Jubilee and her memoir Crying In H Mart, Michelle Zauner aka Japanese Breakfast is not done with new releases for the year. She’s been tapped to create the soundtrack for the new video game, Sable, and she says:
“I was so lucky Daniel Fineberg and Gregorios Kythreotis from Shedworks invited me onto this game so early on. I was immediately captivated by the world they’d built, a desert planet filled with mysterious natural and architectural wonders, and the story they’d imagined, one of a young girl coming of age through exploration. It was important to me that each biome in this world felt unique. I used woodwinds and vocal layering to make monumental ruins feel ancient and unknown, industrial samples and soft synths to make atomic ships feel cold and metallic, classical guitar and bright piano to make encampments feel cozy and familiar. I wanted the main themes to recall iconic works of Joe Hisaishi and Alan Menken, to fill the listener with the childlike wonder of someone on the precipice of a grand discovery.”
Today, she shares the single “Glider”, a song that seems to find a beautiful middle ground between her usual output as Japanese Breakfast and the mystical electronic tones found in an immersive video game world. With glimmering electronic tones and yearning wordless vocal loops, we certainly get that childlike wonder she describes. As she sings of “a door between two worlds / a sight to see,” we can envision it in our mind’s eye (until we get to see it in Sable), and we feel compelled to step through that door into the fantastical land beyond.